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	<title>Frank Douwes - Creative Design &#38; Development &#187; Development</title>
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	<description>Portfolio of Frank Douwes, a digital media designer from the Netherlands</description>
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		<title>HeartLive</title>
		<link>http://www.frankdouwes.com/en/heartlive/</link>
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		<pubDate>Fri, 30 Dec 2011 11:42:32 +0000</pubDate>
		<dc:creator>Frank Douwes</dc:creator>
				<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Uitgelicht]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[AIR]]></category>
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		<description><![CDATA[Opdrachtgever: Stichting HeartLive Het valt niet mee om alle prikkels die op ons afkomen te verwerken. Internet, reclame, werkdruk. Steeds vaker heeft ons lichaam het er moeilijk mee. Al deze impulsen kunnen leiden tot vervelende klachten zoals vermoeidheid, nervositeit, moeilijk slapen, hoge bloeddruk, depressiviteit etc. Met HeartLive kunnen mensen hun eigen welzijn bevorderen door hun [...]]]></description>
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		<title>Archetypes of Revolution</title>
		<link>http://www.frankdouwes.com/en/archetypes-of-revolution/</link>
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		<pubDate>Sat, 26 Nov 2011 23:04:36 +0000</pubDate>
		<dc:creator>Frank Douwes</dc:creator>
				<category><![CDATA[Portfolio]]></category>
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		<description><![CDATA[Archetypes of Revolution is a user-generated visualization of worldwide protest movements and revolutions. An interactive world map displays all the images per continent. Next to the website the images are displayed in an interactive installation. Installation The installation allows users to audio-visually explore protests around the globe, choosing a continent brings its form of protest [...]]]></description>
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		<title>MythII 3rd Party Maps</title>
		<link>http://www.frankdouwes.com/en/mythii-3rd-party-maps/</link>
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		<pubDate>Wed, 30 Jan 2008 07:00:14 +0000</pubDate>
		<dc:creator>Frank Douwes</dc:creator>
				<category><![CDATA[Portfolio]]></category>
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		<category><![CDATA[Game]]></category>

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		<description><![CDATA[What is MythII Soulblighter Myth is a real time tactical game based on squad and unit management rather than resource gathering and expansion. Thanks to a realistic physics engine and meticulous unit balance, gameplay is highly varied and flexible. Originally released by Bungie in 1997, Myth defined a completely new genre. However, with today&#8217;s standards [...]]]></description>
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		<title>E-Zine Angst</title>
		<link>http://www.frankdouwes.com/en/e-zine-angst/</link>
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		<pubDate>Fri, 01 Jun 2007 07:00:45 +0000</pubDate>
		<dc:creator>Frank Douwes</dc:creator>
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		<description><![CDATA[Angst Related posts:Archetypes of Revolution]]></description>
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